IMAGE DETAILS. Church of Oghma. The full sized map has been broken into four pieces, with a fifth map centered on the temple and it's interior. And obviously, this is a great resource for those running games in Waterdeep. Those that have lived in Waterdeep all of their lives recall seeing Nimblewrights in festivals and parades. They speak the Gondi language.They are one of the largest tribal groups in India. Test. Temple of Beauty (Sune) One of Waterdeep's most opulent temples, this building carved out of the most expansive materials by the most talented artists and architects is also one of the popular thanks to the army of beautiful priestesses (and priests) that resides inside it. Go to the Temple of Gond to talk to the makers. Match. The beauteous House of the Moon has the tallest tower of any temple in the city, rising some seventy-five feet above the street. Less an overarching story and more a series of mini-quests and adventures. It's like having a rewind button for your campaign. 7K Views. They are spread over the states of Madhya Pradesh, eastern Maharashtra (), Chhattisgarh, Uttar Pradesh, Telangana, Andhra Pradesh, Bihar and Odisha.They are listed as a Scheduled Tribe for the purpose of India's system of positive discrimination. Also included in the book are new rules for magic, including a greatly expanded spell list, spellcasting Heroic Abilities, magical equipment, and several new companions. It is well-hidden inside the well-defended vault of the temple. Lord-Karsus Feb 3, 2009. Venerated by humans and gnomes (who know him as Nebelun) alike, Gond transforms ideas into concrete form and inspires mortals to make new things. For this reason it is considered part of the Western Heartlands of the Realms, even though it lies 150 miles north of Daggerford on the shores of the Sword Coast. Gond (gahnd) is a burly smith with a mighty hammer, forge, and anvil that allow him to craft the stuff of stars. Church of Cyric. He cares only for the act of creation, playing little heed to the consequences of letting loose his inventions into the world. House of Heroes – temple to Tempus, god of war. Bonus map pack lets you drop any of DotMM’s impressive dungeons into your own Roll20 campaigns. Church of Loviathar. D&D Waterdeep maps Collection by John. Amazing job! I love Waterdeep. Ascendant campaigns can view previous versions of their pages, see what has changed (and who did it), and even restore old versions. PLAY. Now there are strange noises comin Valetta is a bronze dragonborn priest of Gond. It contains most of the large temple complexes found in the City of Splendors, and many large private villas of the noble families and the very rich non-nobles. Waterdeep, also known as the City of Splendors or the Crown of the North,11 was the most important and influential city in the North and perhaps in all Faerûn.8 For this reason it was considered part of the Western Heartlands of the Realms, even though it lay 150 miles (240 kilometers) north of Daggerford on the shores of the Sword Coast. Port Nyanzaru Gond, Savras, Waukeen 8: Waterdeep Any non-evil deity . Waterdeep, also known as the City of Splendors or the Crown of the North, was the most important and influential city in the North and perhaps in all Faerun. 10 ... Hidden Temple - The SCAR - Dungeon Magizine Issue 80. map grid dungeons and dragons pathfinder. Waterdeep. A high resolution (300dpi) color version of the exterior map for the Temple of Elemental Evil, which includes an interior map for the first floor of the temple itself. Ed Greenwood created Gond for his home Dungeons & Dragons game, very loosely inspired by the Greek deity Hephaestus.Gond is the deity of invention: he transforms ideas into form and inspires mortals to create new things. Flashcards. STUDY. Holyhands House – temple for all faiths. Baldur's Gate is a coastal city on the north bank of the river Chiontar, located in the Western Heartlands region of Faerûn. Warhammer: It was in possession of the ghost dragoness of Candlekeep. Reply. Font of Knowledge – temple to Oghma, god of knowledge. The House of the Inspired Hands. If you and your players enjoy playing a more tactical game of D&D, you can use these to help depict combats and detailed areas. Created by. Image size. ... is cool. Church of Mystra. Where most such temples have a forge as a centerpiece, this one features an immense fountain whose water jets shift continually to create amazing shapes. Very, very, very impressive. The House of Inspired Hands, dedicated to Gond, presents an altogether less peaceful experience. Key Concepts: Terms in this set (16) Gond. Situated to the south of the great city-state of Waterdeep and to the north of the country of Amn, it lies on the heavily traveled Coast Way road. They head to the House of the Inspired Hands, Temple of Gond, to investigate; At the House of Inspired Hands the crew meet Valetta (Dragonborn Priest) and Nim, a Nimblewright Tinkerer that can create other devices and mechanical items. By ElmUnderleaf Watch. 10 Comments. Learning to visit the House of Inspired Hands after the fireball attack at the start of chapter 3 is one of the trickier leaps of logic in this adventure. The Sea Ward of Waterdeep lies to the north and west of Castle Ward, all along the seacoast. At its top, priests of Selûne bask in the light of the moon in all seasons. She tends to the House of Inspired Hands, a temple of Gond and place of creation for new inventions. For this reason it was considered part of the Western Heartlands of the Realms, even though it lay 150 miles north of Daggerford on the shores of the Sword Coast. WATERDEEP - SEA WARD. Waterdeep - Temple to Gond. Photoshop. Longsword: It belongs to the high-priest of Gond of Baldur’s Gate, where the god’s greatest temple in Faerûn lies. The Cons: Maps are greyscale with very little detail. Sea Ward lies to the north and west of Castle Ward, all along the seacoast. See more ideas about dungeon maps, forgotten realms, fantasy city. Lethmonth TEACHER. Most of the maps are decent, and the lairs are fantastic. But no rusty knives. Mar 2, 2018 - Explore John's board "D&D Waterdeep maps" on Pinterest. Helm. …non-temple, private orphanage in Waterdeep, double costs to 2 sp/head, and then round down to a little less, and that’ll cover taxes (they could petition the Lords for a tax break) and occasional payments to guilds for…#Realmslore 6) …skilled repairs like plumbing and mason-work. The boxy stone temple of Gond looms behind the royal docks. Has very little to do with its predecessor, Waterdeep: Dragon Heist. If one ... Gond The House of the Moon - Selûne 3. Church of Gond. His worshippers' hatred has manifested into a demon. To accomplish this task, however, they must face the horrors of the Temple of Madness… Rangers of Shadow Deep: Temple of Madness is a four-scenario mission designed for Level 5 – 15 Rangers. He was part of the Temple of Gond’s procession.” It’s popular among Port Nyanzaru’s many artisans, craftspeople , smiths, ivory carvers, and hydro-engineers. Church of Lathander *****Order of the Aster *****Order of the Sun Soul. Spell. Caravan City, as this oft-forgotten ward is sometimes known, is a homely, friendly, busy, and largely poor area of Waterdeep. An enterprising temple to Gond that frequently abounds with new and noisy inventions of its faithful. It contains most of the large temple complexes found in the City of Splendors, and many large private villas of the noble families and the very rich non-nobles. This is the temple of the forgotten god Amaunator. Gond is a fictional deity in the Forgotten Realms Dungeons & Dragons campaign setting. But overall, I would never run this as-is. 93 Favourites. Silvanus. It was recovered by Jace and Argos and also hidden in Gond’s temple in Baldur’s Gate. Once known as Temple Ward, Southern Ward lies in the southeastern corner of Waterdeep, bounded by Trades Ward to the north and Dock Ward to the west. The Tower of Luck: Temple to Tymora. Gravity. For example: “I think I saw a similar automaton in the Twin Parades yesterday. It has grown rich through trade and by attracting some of the most successful adventurers of history, 1 Geography Approximately three miles from north to south and one mile from west to east, Waterdeep is securted by … Halls of Justice – temple to Tyr, god of justice. Temple of Beauty (Sune) Tower of Luck (Tymora) Plinth (All Faiths) Major players in Waterdeep. God of Watchfulness Life, Light Helm's Hall, Southern Ward. At its top, priests of Selûne bask in the light of the moon in all seasons. Temple of the Mad Dragon Priestess - Blackstone Cave was once a smugglers’ lair, but it was cleared out decades ago. Government: The Lords of Waterdeep, a council of masked lawmakers Ruler: Open Lord Laeral Silverhand, who speaks for the Lords Military: Waterdeep Guard, Waterdeep Navy, Waterdeep Watch ... • City Map • xxx People. WATERDEEP SEA WARD. The bonus clue will preferentially point the PCs towards the fully developed Temple of Gond from the published scenario. Waterdeep is a bustling trade city with over one million inhabitants. The House of Inspired Hands, dedicated to Gond, presents an altogether less peaceful experience. Waterdeep, and recently, Port Nyanzaru, a city ... Miniatures and Map Surfaces. Waterdeep, also known as the City of Splendors, is the most important and influential city in the North and perhaps in all Faerûn. Reply. I like the idea of the “encounter chain” as a way to use a limited pool of maps/locations to create a variety of encounters. ... Temple of the Seldarine, Castle Ward. The Gondi (Gōndi) or Gond or Koitur are an Indian ethnic group. Gorion's Ward can assemble the item and return it to the avatar to end everyone's suffering. God of Craft Knowledge House of Inspired Hands, Sea Ward. A fine visual for the Jewel of the North. Learn. Of course everyone settled on five options. Write. Waterdeep Temples. Janky and Hilddan went shopping, and respectively bought: - a pouch of pink pixie dust, a tear drop, a petrified mouse (Dave) and a sequined glove; - a tarot card with his own face on it, and a silver bell that makes no sound. Helm’s Hall – temple to Helm, god of watchfulness and vigilance. 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